Thanks to Alison Peticolas
Finding a new game or activity to spice up your activities can sometimes be challenging.
Here are a couple of ideas that we have found that helps break the ice
and get teens comfortable with making new friends.
Circle Round:
Go around the circle and have each person tell their name and something
else. (i.e. Alison Avocado). The something else gives you a point to attach
the name to. If you want, each person repeats names before them. Something
aliases: Adjective that begins with same letter. Animals, fruits, cartoon
characters. Anything that fits the situation. If the event has a theme,
tie in to that theme.
Charade Introductions:
Have each person act out name, hometown, job, what they like to do, whatever
you think of.
Orange Toss:
This gets names out there and gives them a way to work together. Start
with one orange and establish a pattern with each person getting the orange.
Comes back to you at end. Do it again, get everyone to call names out.
Then do it with two oranges. Keep adding oranges until you have reached
maximum capacity.
Big Wind Blows:
Involves light running and a chance to learn things about each other.
Start with a big circle. Have each person get
a marker and places it behind
them. One person starts in the middle.
Says their name and where they're from. Then calls
"The big wind blow for people who.." and picks something like
"...are at the Ranches for the first time." "Have a younger
sibling." "Like to eat pizza." Options are endless. If
the description applies to you, run to a new spot. The caller also runs,
so a new person ends up in the middle. (You can make this harder by revolving
around a theme.)
Continuums:
Allows you to gather information in an informal way. Give a statement.
"I feel completely comfortable in a brand new group of people."
Create a line and make on end "I totally agree" the other end,
"I totally disagree". Have people line up by where they fit
on the continuum. You can ask for why they put themselves where they do.
Go on to a new question.
Line Ups:
Have everyone line up according to zip code, birthdate, middle name. Have
them do this without talking. Lining up by height while blindfolded is also
always good.
Animal
noises: This is my favorite way to gather into groups. Assign animal
noises secretly to each person so that you have equal number of each animal
in each group. Then have them find each other by making their animal noises.
Mice, pigs, cows, dogs, cats, monkeys, horses, snakes, fish, be creative.
Tag:
Millions of kinds of tags. A few of the favorites:
Dragon tag: Groups of three or four holding on one behind another at the waist. Bandanna
in back of last person. Each dragon tries to get the tail of others
without getting gotten themselves.
Elbow Tag: Group in big circle. Hooked at elbows in twos. Chaser and chasee
in middle. Chasee hooks up to a pair and 3rd person becomes chasee.
When chaser tags someone, they become the chasee.
Kiwi ball: Set a boundary. One person IT, has kiwi ball (Koosh balls
work great or knotted bandana). IT hits someone with the kiwi ball by
tossing underhand. Now there are two ITs. ITs can't move when they have
ball in hand. Pass between them to continue to get more people who all
become IT also.
Hug Tag: Everyone mills around. Caller calls a number. Have to get into
groups in that number. IT tries to get people who aren't in groups.
Call new number.
Hug Tag 2: One person is IT in the middle of a large group. IT tries
to tag other people, when IT comes close to you, you must hug the nearest
person to avoid being tagged
Amoeba Tag: One person starts as IT. Runs and tags someone. Now, holding
hands both are IT. Keep going until you engulf everyone. Amoeba can't
break apart.
Knee Tag: Run around trying to touch behind other people's knees without
getting your own tagged. No real purpose. Great way to get warm though.
Freeze Tag: Frozen when tagged. Have to be touched to be unfrozen.
Tunnel Tag: Stop when tagged. Someone has to crawl under your legs to free
you.
TV Tag: Temporary safe if you squat down and scream out a TV show.
Can be adapted for books, states, countries, you name it.
Knots:
Groups of 10 is about right. Everyone stands in close. Reach hands into
middle. Grab two different hands. Make sure it's not the people next to
you. Should have a big mess. Now untangle knot without letting go of hands.
Trust Activities: All trust activities should be closely supervised with
safety being the top priority. In trust activities with catching, the
catchers must be taught proper positioning.
Blindwalks: One person is blindfolded and the partner leads them
around. Could be to a specific destination or just investigating things
with other senses.
Trust falls: One person (the faller) stands with back to partner (the
catcher). The faller stands straight and leans back without moving feet.
Catcher has hands out in front and catches faller, then pushes them
back to standing.
Flapjacks:
Two catchers stand facing each other. A faller stands in the middle
with eyes closed. The catchers are in catching position and the faller
falls towards one catcher. They catch and then push back to middle and
then faller falls towards the other catcher.
Grass in wind: Catchers form tight, shoulder to shoulder circle. The faller
stands blindfolded in the middle, arms crossed over chest, body staying
straight. All catchers get in catching position. The faller falls in
one direction then gets passed across and around the circle by the catchers.
If you have any resources you would like to share, please mail or e-mail
them to gina@discoverybound.org.
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